New Internal Project
~10 months
- Set up a new cross-platform project within a few weeks using modern CMake and a new game engine.
- Built a standalone multithreaded Lua dialogue system in two weeks, allowing non-programmers to create complex dialogue trees and loops within minutes.
- Reinvented the in-game widget system with a node-based, Figma-like editor that designers could use independently.
- Worked closely with the engine team to improve and strengthen the new internal game engine.
- Delivered robust utilities, tools, and modules for the team.