- Programming languages
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C++20/17 (STL, Boost), Python, Lua, scripting languages,
PowerShell (pwsh), Bash.
- Build & CI
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CMake (advanced), Git (advanced), LLVM, Gradle, SVN, Jenkins,
CI/CD pipelines.
- Graphics & engines
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OpenGL ES 2.0/3.3, Vulkan, Metal, Godot, Unreal Engine 5,
Unreal-style scripting.
- Tools & libraries
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Tracy, Valgrind, RenderDoc, clangd, CppCheck, FlatBuffers,
fast_float, ENTT, RTTR, simdjson.
- Concepts
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Data Oriented Design, Object Oriented Design, Domain Oriented
Design, design patterns, multithreading, benchmarking,
architectures.
- Environment
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Any OS, Neovim, Visual Studio Code, Android Studio, Xcode,
Slack, Wrike.